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%0 Conference Proceedings
%A Farner, Snorre
%A Roebel, Axel
%A Veaux, Christophe
%A Beller, Grégory
%A Rodet, Xavier
%A Ach, Laurent
%T Voice transformation and speech synthesis for video games
%D 2008
%B Paris Game Developers Conference
%C Paris
%F Farner08b
%K transformation de voix
%K synthèse de parole
%K expressivité
%K jeux vidéo
%X Voice and expressivity transformation as well as text-to-speech synthesis with high degree of naturalness are now available. A set of tools permitting a large range of voices to be made from a single voice, whose speech may be produced from text and given a certain expressivity, is proposed. In the context of multiplayer video games, for instance, this technology allows for creation of the speech of non-player characters as well as for transforming the player’s voice into the voice of her character. The technology behind these tools will be presented. A demonstration using cartoon characters will also be provided.
%1 7
%2 3
%U http://articles.ircam.fr/textes/Farner08b/
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